Geometric tools for VR

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GIMPACT is a software library with tools for geometry processing and collision detection, focused on solving most common problems on Virtual Reality development.

Since Version 0.2, GIMPACT will work integrated with the Bullet Engine for general collision detection and physics. For more details, please visit http://www.continuousphysics.com/Bullet/

For updates, please visit http://sourceforge.net/projects/gimpact/

Requirements:

CODE::BLOCKS IDE with MingW compiler are highly recommended for building GIMPACT sources.

Links

Please visit these interesting references. These people have made great contributions to the Game Physics and VR.


GIMPACT Copyright (c) 2007 by Francisco Leon.
Email: projectileman@yahoo.com
Aka leoptimus at Gamedev.net