GIM_TRIANGLE Member List

This is the complete list of members for GIM_TRIANGLE, including all inherited members.

apply_transform(const btTransform &trans)GIM_TRIANGLE [inline]
collide_triangle(const GIM_TRIANGLE &other, GIM_TRIANGLE_CONTACT_DATA &contact_data) constGIM_TRIANGLE [inline]
collide_triangle_hard_test(const GIM_TRIANGLE &other, GIM_TRIANGLE_CONTACT_DATA &contact_data) constGIM_TRIANGLE
get_box() constGIM_TRIANGLE [inline]
get_edge_plane(GUINT edge_index, const btVector3 &triangle_normal, btVector4 &plane) constGIM_TRIANGLE [inline]
get_normal(btVector3 &normal) const GIM_TRIANGLE [inline]
get_plane(btVector4 &plane) const GIM_TRIANGLE [inline]
get_triangle_transform(btTransform &triangle_transform) const GIM_TRIANGLE [inline]
get_uv_parameters(const btVector3 &point, const btVector3 &tri_plane, GREAL &u, GREAL &v) constGIM_TRIANGLE [inline]
GIM_TRIANGLE()GIM_TRIANGLE [inline]
is_point_inside(const btVector3 &point, const btVector3 &tri_normal) const GIM_TRIANGLE [inline]
m_marginGIM_TRIANGLE
m_verticesGIM_TRIANGLE
ray_collision(const btVector3 &vPoint, const btVector3 &vDir, btVector3 &pout, btVector3 &triangle_normal, GREAL &tparam, GREAL tmax=G_REAL_INFINITY)GIM_TRIANGLE [inline]
ray_collision_front_side(const btVector3 &vPoint, const btVector3 &vDir, btVector3 &pout, btVector3 &triangle_normal, GREAL &tparam, GREAL tmax=G_REAL_INFINITY)GIM_TRIANGLE [inline]


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