btGImpactMeshShape(btStridingMeshInterface *meshInterface) | btGImpactMeshShape | [inline] |
btGImpactShapeInterface() | btGImpactShapeInterface | [inline] |
buildMeshParts(btStridingMeshInterface *meshInterface) | btGImpactMeshShape | [inline, protected] |
calcLocalAABB() | btGImpactMeshShape | [inline, protected, virtual] |
calculateLocalInertia(btScalar mass, btVector3 &inertia) | btGImpactMeshShape | [virtual] |
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btGImpactShapeInterface | [inline] |
getGImpactShapeType() | btGImpactMeshShape | [inline, virtual] |
getLocalBox() | btGImpactShapeInterface | [inline] |
getLocalScaling() const | btGImpactShapeInterface | [inline, virtual] |
getMeshPart(int index) | btGImpactMeshShape | [inline] |
getMeshPart(int index) const | btGImpactMeshShape | [inline] |
getMeshPartCount() | btGImpactMeshShape | [inline] |
getName() const | btGImpactMeshShape | [inline, virtual] |
getShapeType() const | btGImpactShapeInterface | [inline, virtual] |
hasBoxSet() const | btGImpactMeshShape | [inline, virtual] |
localScaling | btGImpactShapeInterface | [protected] |
m_localAABB | btGImpactShapeInterface | [protected] |
m_mesh_parts | btGImpactMeshShape | [protected] |
m_needs_update | btGImpactShapeInterface | [protected] |
postUpdate() | btGImpactMeshShape | [inline, virtual] |
processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const | btGImpactMeshShape | [virtual] |
rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btCollisionWorld::RayResultCallback &resultCallback) const | btGImpactMeshShape | [virtual] |
setLocalScaling(const btVector3 &scaling) | btGImpactMeshShape | [inline, virtual] |
updateBound() | btGImpactShapeInterface | [inline] |
~btGImpactMeshShape() | btGImpactMeshShape | [inline, virtual] |